Size and Weight Gain
Size is your character's, well, size. Their mass. Their weight. Their surface area. Your character's size increases after eating a meal that puts their current Fullness past their Max. Fullness. Every 6 Sizes, your character goes up a Stage. With each Stage, your character gains special benefits or downsides. Depending on your Quirk, your Stage might impact those as well.
Stage | Size | Effect |
---|---|---|
Unhindered | 1-6 | None |
Strained | 7-12 | -1 Dexterity, +1 Constitution |
Hindered | 13-18 | Strained Effects, -1 Willpower, +1 Force |
Greatly Hindered | 19-24 | -Adv Dexterity, -1 Willpower, -1 to all rolls if Fullness is empty, +2 Cooking |
Sub-Mobile | 25-30 | -Adv ATH & Willpower, -1 to all rolls if Fullness is below half, Adv Constitution & Force |
Immobile | 31-36 | Unable to roll ATH or Willpower, -1 to all rolls if Fullness isn't at Max, Unaffected by downsides of meals, Adv Cooking |
Losing Weight
There are two main ways to lose weight that don't involve outside tools like Spells or certain meals: Exercise and not eating.
Exercise is performing any ATH roll with the Healthy Status Effect. Perform A Successful ATH roll or successfully win a combat encounter without taking damage with the Healthy Status Effect, and you go down a Size.
Whenever you perform an action, such as making a roll, or engaging in Combat, your current Fullness goes down by 1. If your Fullness is at 0 for 3 actions, then you gain the Hungry Status. Go 6 actions without eating, and you gain the Starving Status. When you're starving, any action afterwards when at a Fullness of 0 will make you go down a Size.
If you're Immobile, then you instead roll 1d6 to struggle about until the physical exertion forces you to lose weight and go down Sizes equal to the number you rolled.